Jory House
Enemy Designer | Combat Designer
EDUCATION
EDUCATION
EDUCATION
EDUCATION
Game Designer dedicated to crafting combat experiences that challenge and engage. With my work on Solace, as well as other prototypes, I specialize in developing enemies and mechanics that rigorously test a player's skill set. Drawing inspiration from iconic games, I design combat loops and enemy interactions to elevate player engagement, pushing them to innovate and adapt. My aim: to ensure every game encounter is both a test of skill and a memorable adventure. Let's turn every game moment into an unforgettable challenge.
Education
B.A Game Design
Full Sail University
Skills
Engines: Unreal Engine
Languages: C++, Blueprints
Other Skills: Visual Studio, GitHub, Perforce, Excel, Google Analytics,
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Able to effectively solve problems by using online tools and research.
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Works well with teams
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Highly trainable and open minded to criticism